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A page for the group investigating video games and The Waste Land. Games which directly and consciously reference The Waste Land: <table border="1"> <tr> <td> Fallen London </td> <td> Failbetter Games </td> <td> The Recurring Dreams storylets are entitled The Burial of the Dead, A Game of Chess, The Fire Sermon, Death by Water, and What the Thunder Said. </td> </tr> <td> The Binding of Isaac </td> <td> Independently produced--Edmund McMillen and Florian Himsl </td> <td> The hanged man/themes of hanging and suicide/living death/shell shock </td> </tr><tr> <td> The Waste Land </td> <td> Filler </td> <td> The Waste Land is an 8-bit, open world, role-playing action adventure title from indie developer Fledermaus; aka the one-man team that is Mr Michele Caletti. The fantasy adventure is based around the story described in the T.S. Eliotpoem from which the name of the game has been drawn. (PC, The Waste Land) </td> </tr><tr> <td> Cell 1 </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> </table> Games which indirectly, accidentally, and/or thematically reference The Waste Land (includes references to Eliot's other works): <table border="1"> <tr> <td> Fable I/II/III </td> <td> Lionhead Studios </td> <td> Monsters called Hollow Men appear. See: T.S. Eliot's poem The Hollow Men. </td> </tr> <td> Spec Ops: The Line </td> <td> Yager Development/2K Games (2012) </td> <td> Fragmented narrative structure, similar themes of violence, rebirth and fragmented experience </td> </tr><tr> <td> Silent Hill </td> <td> Bleh </td> <td> Fragmented, the hanged man tarot card reference, bilingual hidden messages, etc. </td> </tr><tr> <td> Winter Voices </td> <td> inner seas </td> <td> Themes of loss and fragmentation of memory; death of the fathers and simultaneous emancipation and abandonment of the children. </td> </tr> <tr> <td> Fallout franchise </td> <td> Interplay Entertainment </td> <td> In Fallout: New Vegas, the quest We Will All Go Together is named for a song by Tom Lehrer, which humorously refers to the total destruction of life through war. The Fallout New Vegas NCR propaganda posters resemble propaganda from WWI and WWII. </td> </tr> <tr> <td> Walking Dead </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> <tr> <td> Bioshock </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> <tr> <td> Dishonored </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> <tr> <td> Shadowrun Returns </td> <td> Harebrained Schemes (2013) </td> <td> Post-war societal upheaval, fragmented world and experience, lost memories, a history that haunts the present. </td> </tr> <tr> <td> Cell 1 </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> <tr> <td> Cell 1 </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> <tr> <td> Cell 1 </td> <td> Cell 2 </td> <td> Cell 3 </td> </tr> </table>
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