Video games

From The Waste Land Wiki
Jump to: navigation, search
(Games which directly and consciously reference The Waste Land)
 
Line 14: Line 14:
 
     <td>
 
     <td>
 
The Recurring Dreams storylets are entitled The Burial of the Dead, A Game of Chess, The Fire Sermon, Death by Water, and What the Thunder Said.
 
The Recurring Dreams storylets are entitled The Burial of the Dead, A Game of Chess, The Fire Sermon, Death by Water, and What the Thunder Said.
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/2/22/Fallen_London_2.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/2/22/Fallen_London_2.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/7/7a/Fallen_London_3.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/7/7a/Fallen_London_3.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/c/c2/Fallen_London_4.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/c/c2/Fallen_London_4.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/3/3d/Fallen_London_5.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/3/3d/Fallen_London_5.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/0/03/Fallen_London_6.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/0/03/Fallen_London_6.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/9/9d/Fallen_London_7.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/9/9d/Fallen_London_7.png"></A>
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
    <td>
+
<tr>
The Binding of Isaac
+
    </td>
+
    <td>
+
Independently produced--Edmund McMillen and Florian Himsl
+
    </td>
+
    <td>
+
The hanged man/themes of hanging and suicide/living death/shell shock
+
    </td>
+
  </tr><tr>
+
 
     <td>
 
     <td>
 
The Waste Land
 
The Waste Land
 
     </td>
 
     </td>
 
     <td>
 
     <td>
      Filler
+
Fledermaus
    </td>
+
    <td>
+
The Waste Land is an 8-bit, open world, role-playing action adventure title from indie developer Fledermaus; aka the one-man team that is Mr Michele Caletti. The fantasy adventure is based around the story described in the T.S. Eliotpoem from which the name of the game has been drawn. (PC, The Waste Land)
+
    </td>
+
  </tr><tr>
+
    <td>
+
Cell 1
+
    </td>
+
    <td>
+
Cell 2
+
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Cell 3
+
An open world, role-playing action adventure title based around the story described in <i>The Waste Land.</i>
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 50: Line 43:
  
 
==Games which indirectly, accidentally, and/or thematically reference The Waste Land (includes references to Eliot's other works):==
 
==Games which indirectly, accidentally, and/or thematically reference The Waste Land (includes references to Eliot's other works):==
 +
<html>
 
<table border="1">
 
<table border="1">
 
   <tr>
 
   <tr>
Line 59: Line 53:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Monsters called Hollow Men appear. See: T.S. Eliot's poem The Hollow Men.
+
Monsters called Hollow Men appear. See: T.S. Eliot's poem <i>The Hollow Men.</i>
 +
<A HREF="http://img1.wikia.nocookie.net/__cb20130904222956/fable/images/7/72/Ohdear.jpg">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://img1.wikia.nocookie.net/__cb20130904222956/fable/images/7/72/Ohdear.jpg"></A>
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 66: Line 62:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Yager Development/2K Games (2012)
+
2K Games (2012)
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Line 73: Line 69:
 
   </tr><tr>
 
   </tr><tr>
 
     <td>
 
     <td>
Silent Hill
+
Silent Hill franchise
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Bleh
+
Konami (1999-current)
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Line 90: Line 86:
 
     <td>
 
     <td>
 
Themes of loss and fragmentation of memory; death of the fathers and simultaneous emancipation and abandonment of the children.
 
Themes of loss and fragmentation of memory; death of the fathers and simultaneous emancipation and abandonment of the children.
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/thumb/f/ff/Winter_Voices_1.png/705px-Winter_Voices_1.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/thumb/f/ff/Winter_Voices_1.png/705px-Winter_Voices_1.png"></A>
 +
<A HREF="http://courses.utulsa.edu/modmag/waste-land-wiki/images/1/1b/Winter_Voices_2.png">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://courses.utulsa.edu/modmag/waste-land-wiki/images/1/1b/Winter_Voices_2.png"></A>
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 100: Line 100:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
In Fallout: New Vegas, the quest We Will All Go Together is named for a song by Tom Lehrer, which humorously refers to the total destruction of life through war. The Fallout New Vegas NCR propaganda posters resemble propaganda from WWI and WWII.
+
In Fallout: New Vegas, the quest We Will All Go Together is named for a song by Tom Lehrer, which refers to the total destruction of life through war. The Fallout New Vegas NCR propaganda posters resemble propaganda from WWI and WWII.
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 108: Line 108:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Cell 2
+
Telltale Games
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Cell 3
+
Themes of living death; zombies used as metaphors for the mental states of humans
    </td>
+
  </tr>
+
<tr>
+
    <td>
+
Bioshock
+
    </td>
+
    <td>
+
Cell 2
+
    </td>
+
    <td>
+
Cell 3
+
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 130: Line 119:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Cell 2
+
Bethesda Studios (2012)
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Cell 3
+
Fragmentary experience, themes of war and rebirth, industrialization vs. the old world
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
Line 144: Line 133:
 
     </td>
 
     </td>
 
     <td>
 
     <td>
Post-war societal upheaval, fragmented world and experience, lost memories, a history that haunts the present.
+
Post-war societal upheaval, fragmented world and experience, lost memories, a history that haunts the present. Living death. This is especially apparent in the main plot line known simply as "Dead Man's Switch".
 +
<A HREF="http://wac.450f.edgecastcdn.net/80450F/arcadesushi.com/files/2013/09/ShadowrunReturns2.jpg">
 +
<IMG HEIGHT=50 WIDTH=50 SRC="http://wac.450f.edgecastcdn.net/80450F/arcadesushi.com/files/2013/09/ShadowrunReturns2.jpg"></A>
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
 
<tr>
 
<tr>
 
     <td>
 
     <td>
       Cell 1
+
       The Binding of Isaac
 
     </td>
 
     </td>
 
     <td>
 
     <td>
       Cell 2
+
       Independently produced--Edmund McMillen and Florian Himsl
 
     </td>
 
     </td>
 
     <td>
 
     <td>
       Cell 3
+
       The hanged man/themes of hanging and suicide/living death/shell shock and trauma
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
 
<tr>
 
<tr>
 
     <td>
 
     <td>
       Cell 1
+
       Kingdom Hearts
 
     </td>
 
     </td>
 
     <td>
 
     <td>
       Cell 2
+
       Square Enix
 
     </td>
 
     </td>
 
     <td>
 
     <td>
       Cell 3
+
       Archival construction; inclusion of elements in a manner similar to The Waste Land; theme of fragmentation and memories. For an example of archival construction, see the character of Ansem and his reports, which are based on the philosopher Saint Anselm of Canterbury and his writings.
    </td>
+
  </tr>
+
<tr>
+
    <td>
+
      Cell 1
+
    </td>
+
    <td>
+
      Cell 2
+
    </td>
+
    <td>
+
      Cell 3
+
 
     </td>
 
     </td>
 
   </tr>
 
   </tr>
 
</table>
 
</table>
 +
</html>

Latest revision as of 18:38, 28 September 2014

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox