Video Games Group

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Searching for materials related to ideas presented in the poem was also easier because of the density and variety of Eliot's masterpiece. The sheer amount of concepts, themes and references that Eliot can pack into a single verse gave us a lot of room to interpret and compare other works.
 
Searching for materials related to ideas presented in the poem was also easier because of the density and variety of Eliot's masterpiece. The sheer amount of concepts, themes and references that Eliot can pack into a single verse gave us a lot of room to interpret and compare other works.
  
HASHTAG: DIGITAL_HUMANITIES_WORLD_PROBLEMS & how different from other humanities work
 
 
One of the digital-specific difficulties we encountered was the matter of formatting our information and presenting it in an accessible way. However, the wiki medium was as much of an aid as it was an obstacle, because it naturally facilitates linkages to other works and sources. Digital humanities is actually ideal for dealing with works which are in some way digital, such as video games. We were able to easily include images from the games; the screenshots we took were at our fingertips when we used the same machine to obtain and upload them to the wiki.
 
One of the digital-specific difficulties we encountered was the matter of formatting our information and presenting it in an accessible way. However, the wiki medium was as much of an aid as it was an obstacle, because it naturally facilitates linkages to other works and sources. Digital humanities is actually ideal for dealing with works which are in some way digital, such as video games. We were able to easily include images from the games; the screenshots we took were at our fingertips when we used the same machine to obtain and upload them to the wiki.
  
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+ added the WHAT DID WE LEARN section, will continue adding the other sections as well. -Michael
 
+ added the WHAT DID WE LEARN section, will continue adding the other sections as well. -Michael
 +
 +
--more done for HASHTAG: DIGITAL_HUMANITIES_WORLD_PROBLEMS & how different from other humanities work -Kelsey

Latest revision as of 17:54, 23 September 2014

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